dog teddy 400.00
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Doggy Cap 800.00

Drum Sticks

650.00

Royalty Free License

3D Model formats

Format limitations

  • UnrealEngine 4.24 (.uasset)34.1 MB
  • Blender 3.3.1 (.blend)23 MBVersion: 3.3.1Renderer: Cycles 3.3.1
  • Marmoset Toolbag 3.07 (.tbscene, .tbmat)24.4 MB
  • Autodesk FBX (.fbx) (3 files)26.4 MBVersion: 2013Version: 2013Version: 2013
  • Collada (.dae)572 KB
  • OBJ (.obj, .mtl) (2 files)794 KB
  • Textures34.4 MB

3D Model details

Publish date

02-08-2024

Model ID

0

Animated

No

Rigged

No

VR / AR / Low-poly

yes

PBR

approved

Geometry

Subdivision ready

Polygons

11,978

Vertices

12,004

Textures

Yes

Materials

Yes

UV Mapping

Yes

Unwrapped UVs

Non-overlapping

Plugins used

No

Ready for 3D Printing

No

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Description

PBR realistic 3D model of a xylophone toy, suitable for renders and games.

Characteristics:

  • Good for close views.
  • Generic, not intended to depict any specific real world brand (copyright safe).
  • Textures are 4K PBR – Physically Based Rendering, for Roughness/Metalness workflow.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Entirely UV-mapped, with fully unwrapped UVs (non-overlapping UVs).
  • Objects and materials are descriptively and uniquely named.
  • Originally modeled on Maya LT, textured with Substance Painter.

Included formats:

  • Unreal Engine 4.24 (uasset), also tested with versions 4.27 and 5.20.
  • Blender 3.3.1.
  • Marmoset Toolbag 3.07 Scene Bundle.
  • Fbx, obj and dae (textures set included separately).

Unreal Engine format specifics:

  • Included one example blueprint (single-player) with objects hierarchically placed.
  • Included meshes for each part of the model, positioned at the origin, for blueprint use.
  • Included an extra mesh with all parts combined, for fully static use.
  • No third-party plugins needed.

Geometry:

  • Model consists of 3 objects: Xylophone, Stick1 and Stick2.
  • Sealed geometry (no open edges).
  • No ngons (quads only).
  • No coincident (overlapping) vertices.
  • No vertex is connected to more than 5 edges (no poles).
  • Total poly count is 11978 (11978 quads) and 12004 vertices.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Unreal format (uasset) triangulates all faces.

Materials and textures:

  • One material: MatXylophone.
  • All textures are png, 4096 x 4096 pixels (4K textures).
  • Blender and Marmoset formats use relative texture paths.
  • PBR textures set: base color (no alpha channel), both directx and opengl normal maps, height (bump), metalness, AO (ambient occlusion), roughness and ORM (composite ambient occlusion (R) + roughness (G) + metalness (B)).
  • Exchange formats (obj, fbx, dae): no embeded textures, so you can import them from the PBR set, in accordance to the requirements of your 3D editor.

Preview images:

  • Unreal preview images captured with Auto Exposure disabled.
  • Preview Blender images are rendered with Cycles (not tested with Eevee).
  • HDRI used in Blender previews is CC0 from Poly Haven (formerly HDRI Haven) and is included.

Units and measurement:

  • Real world scale.
  • Unit system is metric (centimeters).
  • Full model dimensions: 31.6 cm (width) x 4.8 cm (height) x 15.8 cm (deep).

Additional notes:

  • Fbx and obj formats were exported by Maya LT.
  • Collada (dae) format was exported by Blender.
  • The obj format does not preserve the rigging, hierarchy or the pivots locations of the different objects. If you import this format, you may need to redo what it lacks.
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